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Jeff

New updates

I went back and fixed some code recently. One of the things was that if you became a shadow pokemon or were caught in an event pokeball at a high level, you would be instantly unbeatable.

Also, the "Noobball" that everyone was using was something that I was going to make, but never actually released. When I deleted the shopkeeper I never deleted the list of items for it to sell, and it overrode the normal shopkeeper's items.

Another thing was the weather at night. Originally, moonlight would not go over the default night overlay and make a fog like effect, which many people mistook it for. Now you only get a whitish glow for it and no fog.

I added cubone and sandshrew, including their attacks. Some of their attacks are really different from some of the attacks now, such as rollout for sandshrew and boomerang for cubone.(Still same basic attack types, just special effects)

I think I did something else, but I can't remember.
Snyperwolf

Maybe u should add weather effects to pokemon like Fire lose 1.5 during rain and maybe grass 1.5 during night water 1.5 really hot days(same with ice)let me know what u think it may be dumb i know

        Thanks for your time
                 Snyperwolf
Jeff

I've had those in the game for a while Razz

I forgot to add them to all the new attacks since, but as of...about the beginning of March or somewhere in February that was fixed. Also, I made the multiplier/divider 2...

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